Steady Shot: Difference between revisions
(Created page with "{{skill info | cast time = Instant | cast range = 16m | cost = 116 | cooldown = 4 sec | class = Ranger | specialization = Hunting | description = Stand still and steadily fire arrows, restoring <span class="skill-green">10</span>stabiity and dealing Physical DMG fo <span class="skill-green">81%</span> of your ATK + <span class="skill-green">117</span>.<br>(DMG dealt by this skill won't be impacted by the stability.)<br>This skill can be recharged <span class="skill-green...") |
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| class = Ranger | | class = Ranger | ||
| specialization = Hunting | | specialization = Hunting | ||
| description = Stand still and steadily fire arrows, restoring <span class="skill-green">10</span> | | description = Stand still and steadily fire arrows, restoring <span class="skill-green">10</span> stability and dealing Physical DMG fo <span class="skill-green">81%</span> of your ATK + <span class="skill-green">117</span>.<br>(DMG dealt by this skill won't be impacted by the stability.)<br>This skill can be recharged <span class="skill-green">2</span> times. | ||
}} | }} | ||
Latest revision as of 21:30, 5 December 2023
Stand still and steadily fire arrows, restoring 10 stability and dealing Physical DMG fo 81% of your ATK + 117.
(DMG dealt by this skill won't be impacted by the stability.)
This skill can be recharged 2 times.
Steady Shot
Hunting
Skill
Cast Time Instant
Cast Range 16m
Cost 116
Cooldown 4 sec
Stand still and steadily fire arrows, restoring 10 stability and dealing Physical DMG fo 81% of your ATK + 117.
(DMG dealt by this skill won't be impacted by the stability.)
This skill can be recharged 2 times.
(DMG dealt by this skill won't be impacted by the stability.)
This skill can be recharged 2 times.
Version history
Patch | Changes |
---|---|
Launch | Steady Shot was added to the game. |